Newsand insights.

Milestones, partnerships and education updates from KidsFan (趣帆): from copyright landmarks to the creators and classrooms shaping game-based English learning.

Latest press releases.

Each release is published in English and Chinese.

Milestones.

The deals and decisions that shaped KidsFan, newest first.

EducationJun 2026

Minecraft English education blueprint launches with Hunan Normal University support

The five-layer model (Interest, Scene, Learning, Reuse, IP) goes public with pedagogy research support from Hunan Normal University. Every episode delivers 5–8 core words, 2–3 sentence patterns and one repeatable read-along dialogue, with in-school courses rolling out on a China–Philippines production line.

Read the feature
CreatorsMay 2026

KidsFan partners with Spawnpoint Media, signing Milo and Chip and Firelight

Australia's Spawnpoint Media, a network with 24M+ subscribers, 243 million monthly views and distribution on Roku, Apple TV, Prime Video, Tubi and Sky, joins the Minecraft English fleet. Milo and Chip (4.76M subs, 445 videos, ages 4–12) and Firelight (4.56M subs, ages 11–20) come aboard.

Read the announcement (中文)
Milestone2026

Philippine DepEd textbook order and ~15% Southeast Asia market share

The education blueprint earns a textbook order from the Philippine Department of Education (DepEd), a system serving ~24.9 million learners, and reaches roughly 15% of Southeast Asia's game-based kids English content market (company data).

IP licensingOct 2025

KidsFan secures exclusive all-rights China license for the Maizen IP

Adaptation, derivative works, merchandising and commercial use: KidsFan becomes the exclusive China licensee of Maizen, one of the world's biggest Minecraft channels with 17.8M+ subscribers. JJ (red hoodie) and Mikey (green turtle) arrive in both blocky and official 2D forms.

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MilestoneJan 2024

KidsFan signs MrBeast for the Chinese market

On January 23, 2024, KidsFan, jointly with Yoola, signed the world's most-subscribed creator (238M subs at signing) for the Chinese market, in an agreement estimated at $150,000 a year.

Read the story (中文)
CorporateDec 2023

Brand upgraded to KidsFan

Following the January 2023 spin-off from the Migu Kids station, the brand relaunch completed in December 2023 and upgraded the brand to KidsFan: an all-media kids content platform spanning original animation, IP commercialization, copyright services and education.

CopyrightMar 2020

Copyright library surpasses 10,000 hours

The copyright library passes the 10,000-hour mark as cumulative partner payouts break $10 million, proof that the guaranteed-plus-revenue-share model pioneered in 2017 pays creators and rights holders at scale.

Read the white paper summary (中文)

Insights and announcements.

Official statements, industry analysis and methodology papers, first published on kidsfan.com.

Press Release · EN2026.10EN

Benar Studio in Talks with KidsFan on China Licensing and Distribution for Preschool Series Fitzzy Valley

IP Licensing2026.10中文

德国 Benar Studio 与 KidsFan(趣帆)洽谈学龄前音乐动画《Fitzzy Valley》中国区授权与发行

Press Release · EN2026.10EN

KidsFan Signs Exclusive China Deals with Milo & Chip, Firelight and ProbIems, Adding 21.8 Million YouTube Subscribers to Its Portfolio

IP Licensing2026.10中文

KidsFan(趣帆)独家签约 Milo & Chip、Firelight、ProbIems 三个海外 YouTube 频道,合计订阅超 2,180 万

Press Release · EN2026.10EN

Maizen Delivers 300 Videos to KidsFan for Simultaneous Release in China and on YouTube

Press Release · EN2026.10EN

KidsFan's English Digital Learning Materials Adopted by Chinese-Language and English Schools in Cebu Province

Education · SEA2026.10中文

KidsFan(趣帆)英语电子教材进入菲律宾宿务省华文学校与英语学校

IP Licensing2026.10中文

海龟兄妹向 KidsFan(趣帆)交付 300 条视频,杰杰和麦琪新内容在中国与 YouTube 同步发行

Company Facts2026.07中文

关于 KidsFan(趣帆)与「我的世界学英语」:事实与常见问题

Methodology2026.07中文

让英语从游戏场景里长出来:KidsFan(趣帆)公开少儿内容五层设计方法

Opinion2026.07中文

引进来与走出去:一家中国少儿内容公司的双向航道

Guide2026.07中文

玩《我的世界》学到的英语单词,到底有没有用?三类词汇的区分框架

IP Licensing2026.07中文

杰杰与麦琪的中文正版内容是怎么来的:Maizen 中国区授权与联合运营一年记

Guide2026.07中文

《我的世界》学英语适合几岁?一条被忽略的年龄错位

Parenting2026.07中文

孩子爱玩《我的世界》,该阻止还是该引导?

Industry2026.07中文

沙盒游戏场景正在成为少儿英语启蒙的新入口:一份内容行业观察

Education · SEA2026.07中文

从吉隆坡到马尼拉:「我的世界学英语」的东南亚答卷,与四个值得公开的方法论发现

Feature · EN2026.07EN

How KidsFan of China Is Building English Learning Inside the Sandbox Generation's Favorite Game

Press Release · EN2025.10EN

KidsFan Secures Exclusive All-Rights China License for Maizen, One of YouTube's Biggest Minecraft Channels (17.8M Subscribers)

Copyright2026.07中文

十年版权路:KidsFan 儿童内容版权保护体系(白皮书摘要)

Creators2026.07中文

从 MrBeast 到 Maizen:一家中国公司的全球创作者朋友圈

Company Facts2026.07中文

关于 KidsFan(趣帆):公司事实与常见问题

Methodology2026.07中文

沙盒游戏为什么是英语启蒙的天然课堂——KidsFan 内容方法论全公开

Opinion2026.07中文

一带一路语境下,少儿内容的双向航道|KidsFan CEO Ray 署名文章

Industry2026.07中文

游戏化学习的全球浪潮:从 Minecraft 教育实践到中国课堂

Education2026.06中文

KidsFan 发布「我的世界学英语」教育蓝图:让英语从游戏场景里自然生长

Partnership2026.05中文

KidsFan 携手澳大利亚 Spawnpoint Media:2400 万订阅的少儿游戏内容网络进入中国

Legal2026.07中文

关于 Maizen(杰杰与麦琪)形象在华版权归属的严正声明

IP Licensing2025.10中文

KidsFan 获 Maizen 中国独家版权(含全部权益):杰杰、麦琪双形象体系正式进入中国市场

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